Babycastles

Apr 09

Friday April 11 at BABYCASTLES GALLERY137 W 14th St, New York
RSVP REQUIREDrsvp to rsvp@babycastles.com♛ ♛ ♛ MUSICA ♛ ♛ ♛TRABAJOw/ DJ Sets by:HEAT SCALE (Ari Spool and Rob Chabebe)DJ AMBIENT TEEN (Steph Davidson)8 pm–midnight♛ ♛ ♛ CURRENT EXHIBITION ♛ ♛ ♛SOMETIMES WE EXPLODEAn Exhibition of Underground NYC Through Video Games and Hip HopSOMETIMES WE EXPLODE is special preview exhibition of video games in collaboration with XL Recordings at the site of the upcoming Babycastles Gallery. These video games are works of independent creative expression by individual artists or by small teams, and they reflect the realities, fantasies, and curiosities of different populations that share, co-exist, and conflict within New York City.♛ ♛ ♛ ARTISTS & GAMES ♛ ♛ ♛SUYIN LOOUI and LADYKILLAS (NYC)"Hey Baby", "a fictional [New York] where women could freely roam the streets without consequence."SHAWN ALLEN and NUCHALLENGER (NYC)”Treachery in Beatdown City”, an independent game set in New York City by artists of color who were born, raised, and live in New York.JOE KOWALSKI recently of DOUBLE FINE (NYC)”Third Rail”, a multiplayer game that lets you redesign the New York City subway systemDAVE GILBERT and WADJET EYE (NYC)”Shivah”, an adventure featuring a New York City rabbi exploring the nature of morality and corruption in religious institution.NATE HILL (NYC)”Race Warriors”, A video game hack by Harlem performance artist Nate Hill that delivers a customized race war scenario for each userTHECATAMITES (IRELAND)”Crime Zone”, a post-structuralist adventure in which you are every police officer.WIKI (NYC)Video game cabinetHAK (NYC)Video game cabinetSPORTINGLIFE (NYC)Video game cabinet+ A SPECIAL $$$ GUESTCASSIUS FOWLER…♕…ʕ•ᴥ•ʔ…⑅…

Friday April 11 at BABYCASTLES GALLERY
137 W 14th St, New York

RSVP REQUIRED
rsvp to rsvp@babycastles.com

♛ ♛ ♛ MUSICA ♛ ♛ ♛

TRABAJO
w/ DJ Sets by:
HEAT SCALE (Ari Spool and Rob Chabebe)
DJ AMBIENT TEEN (Steph Davidson)

8 pm–midnight

♛ ♛ ♛ CURRENT EXHIBITION ♛ ♛ ♛

SOMETIMES WE EXPLODE
An Exhibition of Underground NYC Through Video Games and Hip Hop

SOMETIMES WE EXPLODE is special preview exhibition of video games in collaboration with XL Recordings at the site of the upcoming Babycastles Gallery. These video games are works of independent creative expression by individual artists or by small teams, and they reflect the realities, fantasies, and curiosities of different populations that share, co-exist, and conflict within New York City.

♛ ♛ ♛ ARTISTS & GAMES ♛ ♛ ♛

SUYIN LOOUI and LADYKILLAS (NYC)
"Hey Baby", "a fictional [New York] where women could freely roam the streets without consequence."

SHAWN ALLEN and NUCHALLENGER (NYC)
Treachery in Beatdown City”, an independent game set in New York City by artists of color who were born, raised, and live in New York.

JOE KOWALSKI recently of DOUBLE FINE (NYC)
Third Rail”, a multiplayer game that lets you redesign the New York City subway system

DAVE GILBERT and WADJET EYE (NYC)
Shivah”, an adventure featuring a New York City rabbi exploring the nature of morality and corruption in religious institution.

NATE HILL (NYC)
Race Warriors”, A video game hack by Harlem performance artist Nate Hill that delivers a customized race war scenario for each user

THECATAMITES (IRELAND)
Crime Zone”, a post-structuralist adventure in which you are every police officer.

WIKI (NYC)
Video game cabinet

HAK (NYC)
Video game cabinet

SPORTINGLIFE (NYC)
Video game cabinet



A SPECIAL $$$ GUEST
CASSIUS FOWLER

…♕…
ʕ•ᴥ•ʔ
…⑅…

Apr 04

On top of all the other things we have going on next week, we’ll also be hosting another installment of our Indie Tech Talk series at NYU’s Game Innovation Lab. This month’s talk will feature Double Fine’s Senior Gameplay Programmer Anna Kipnis, who will give a broad overview of how dialog gets into a Double Fine game, from the moment a line is written, to hearing and seeing the line in the engine, even in a foreign tongue, and what tech is required to make it all happen. There’s a facebook event with more info, and you can use that to RSVP as well!

On top of all the other things we have going on next week, we’ll also be hosting another installment of our Indie Tech Talk series at NYU’s Game Innovation Lab. This month’s talk will feature Double Fine’s Senior Gameplay Programmer Anna Kipnis, who will give a broad overview of how dialog gets into a Double Fine game, from the moment a line is written, to hearing and seeing the line in the engine, even in a foreign tongue, and what tech is required to make it all happen. There’s a facebook event with more info, and you can use that to RSVP as well!